Tools for modeling various complex phenomena have been one of the powerful side-effects of the digital revolution, albeit less visible due to their highly technical nature.
These utilities have allowed engineers and scientists to seek ever increasing improvements to their designs and innovations.
OpenFLUID is one such toolkit that can be used to model flux changes in landscape systems accurately.
Among possible uses, one can mention hydrology and topology studies, as well as urban charting and road building.
Any new development site can employ it to generate precise landscape usage statistics and it can be put to other uses, as long as one defines the spatial domain, the flux model and the discrete events involved.
The program can be run both in command line mode and with a graphical user interface.
There is no significant difference between these two modes and the same models can be generated with either method.
That being said, the GUI-based version is evidently more user-friendly and newcomers are well-recommended to test it before moving on to the command line component.
The utility builds models based on multiple input parameters, including simulators, generators, unit classes, and observers.
If opting for the GUI-based builder, users also have the option to preview results, including the model maps.
These serve as visual previews of the output models and coupled model graphical views can also be exported to PNG and SVG formats.
The modeler comes with three built-in samples that can be thoroughly tested to assess the power of the simulator and an ample manual, complete with a detailed wiki are available to ensure users obtain adequate results.
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– OpenFLUID is a C++ toolkit for modeling complex topological phenomena.
– It is designed to be both cross-platform and open-source and includes a graphical user interface builder.
– The kit uses a graph-based data structure and can be used to model forest, landscape, hydrology, and road networks, along with any other phenomenon involving a topological domain and flux events.
– Several standardized modules are included, capable of dealing with many factors such as roads, wind turbines, buildings, and so on.
– A community driven wiki is also available, giving users an opportunity to share knowledge with each other.
– The GUI Builder includes 3 built-in samples to assess the power of the simulator.
– Results of the builder can be previewed visually, in graphics and diagrams.
– A user manual is available on the official wiki.
– The toolkit can be used for both internal and academic research and can be downloaded from the official website.
– Its license and versions are also available on the site.
– OpenFLUID is open-source software and can be downloaded from the GitHub page.
– It can be run both in the command line as well as through a graphical user interface.
– The kit comes with a built-in simulator, capable of running simulations and visualizing results.
– Three basic SEG models are supplied with the toolkit, providing users with the ability to start any new project without the need to learn any new coding.
– The official wiki includes several other examples and tutorials for those users who wish to master the toolkit and move to advanced modeling.
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OpenFLUID is a free open source framework for modeling hydrologic processes.
It currently implements the M3 and SNOWM version 3.0 specifications and it is built on a Haskell and Tomturtle framework.
The utility can be used to explore a variety of applications, such as hydrological modeling, urban planning, landscape or environmental planning, and more.
It is also designed to be versatile and readily extensible.
Sophisticated, accurate and robust simulator by default.
Documented in both graphical and text formats.
Capable of working with massive amounts of data.
Multi-threaded, scalable, and well-optimized.
Well-documented and comprehensible for newcomers and experts alike.
Overall, OpenFLUID is packed with enough feature to enable all users to customize the output model, tweak, inspect and perform a complete analysis on the most demanding model.
Above all, it is all designed to be easy to use, flexible and painless to master.
The tutorial is included with the program and it can be modified as required to match any user-specific needs.
OpenFLUID is released under the General Public License (GPL).
This program is provided as a free software and is made available as such.
You may make and distribute verbatim copies of the source code provided “as is” without restriction, provided that you meet the following conditions:
a) You may not use this source code for commercial purposes.
b) You may not redistribute this software except by offering normal download and/or ordering access via the World Wide Web.
The license and copyright information are located at the end of the documentation.
This program is built with the following software:
Haskell – Version: 7.8.3
M3 ( – Version: 5.2.10
Tomturtle ( – Version: 0.7.0.1
Geograph ( – Version: 2.0.0
Building the packaged version:
$ sh build.sh
Building the source:
$ sh source.sh
$ mkdir -p ~/path/to/OpenFLUID
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OpenFLUID is developed and maintained by SESAME (Paris).
It is available for free download on the open source software website, GitHub.
There are two types of licenses: GNU GPLv3 and GNU Affero GPLv3.
The GPLv3 license implies that users can download and host the code without any limitations (for instance, in their web server), whereas the AGPLv3 license only gives permission to the right of modification (build) and reuse the toolkit.
More information about OpenFLUID:
How to install:
1. unzip file
2. move all files to your working directory (eg. /usr/local/share/openfluid)
3. launch the executable
4. click file button to create a new project
5. give project name and change the simulation and observers as you wish.
6. that’s it, you can now start the simulation
-> allows modeling of fluxes in digital representations.
-> Built in input simulators.
-> allows simulating urban infrastructures (Street, Water, …).
-> defines fluxes dependencies.
-> detects and remedies topological and geometric inaccuracies during model generation.
-> generates modifiable 2D and 3D maps.
-> compatible with multiple backends.
-> feedbacks simulation results with model views (overlay, graph, …).
-> provides a full access to the code through the github URL.
-> supports cyclic processes and cyclic events (on-off, on-delay, …).
-> easily customized via configuration.
-> supports various event modifiers.
-> handles events asynchronously.
-> suppresses model stabilization.
-> good performance.
-> runs well in all OSs.
– Currently, the tool only supports OpenSCAD project formats.
– Allows only one simulation instance at a given time.
– When running on Linux, be sure to have the necessary prerequisites installed.
How to use:
– Click File button to create a new project.
– Give project name and change the simulation and observers as you wish.
– That’s it, you can now start the simulation.
I am aware of the availability of OpenFLUID, but I have some questions:
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In this article, we will look in-depth at the modeling technique that embodies the fundamental software.
Indeed, this concept allows us to develop a variety of models both realistic and complex, but surely devoid of flaws and inconsistencies.
There are two aspects to the modeling process and the first is the definition of the discrete events, which we will detail in a moment.
The second part of the process is the simulation of the flux according to those events.
This is where the software is both complex and powerful, as it can simulate not only simple events, such as rainfall, evapotranspiration and soil moisture, but also complex ones, such as urban growth and land conversion.
For each of these events, there is a flux model that affects the surrounding landscape.
Each simulation has a set of sites, which contain objects within the landscape that are to be simulated.
The sites can be anything that is going to be simulated.
An example would be grassland sites, farmland sites, dense urban sites, etc.
Each site has a few properties that can be defined with the main set of parameters, described further below.
Sites are a 3D object in the landscape, which represents the region of interest and is an important factor in the simulation.
It is a container for all the parts of the landscape that are going to be updated, as well as other parameters, such as land use.
Disjoint: Is a Boolean flag indicating whether the map is disjoint or not.
If a site is not disjoint, then multiple models may be loaded, as defined by the patch load indicator.
If the site is disjoint, then a single model is loaded.
If you select the option to use multiple models and the option to merge the results is selected in the Advanced Options panel, then the results are the average of all the models.
If you choose not to use multiple models, then a single model is loaded and other inputs are applied to it.
The output values are given as an average of all the models.
Merging: Allows merging of results to get the average of multiple models.
If you need to merge results of different models, then set this flag to TRUE.
By default, this is set to FALSE for non-disjoint areas.
An example is that if you have three non-disjoint models, with their average being 0.8, 1.1, and 1.6, then this
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